This course covers skeleton creation and advanced character rigging processes.
Starting with an overview of animation methods and skeleton setups, supported by descriptive video of how to use Mayas tools for Advanced Rigging.
Topics include FK/IK blending, advance controls, set driven key, morphs and more?
By completing of this course you will understand and employ the correct process/pipeline rigging workflow required to create believable 3d animations.
|Last hour||Last 24 hours||All|